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Senior Product Manager | Product Manager in Executive Job at Microsoft in Portland OR | 7263229704

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Senior Product Manager

Location:
Portland, OR
Description:

343 Industries is the developer of the blockbuster Halo series of video games. As part of Xbox Game Studios, the Halo franchise encompasses games, television series, novels, comics, licensed collectibles, apparel and more. We are looking for new Spartans to join our team to build the next generation of games and experiences in our award-winning sci-fi universe. Do you understand modern console/PC games and have experience with live service games? Do you closely collaborate with teams to drive inspiring, cohesive gameplay experiences? Are you interested in Halo and want to preserve what makes it unique-while brimming with ideas to evolve an experience that millions of players love? If so, the Halo team would love to speak with you about becoming our next Senior Product Manager! -The Product Management team at 343 Industries is looking for a Senior Product Manager to guide existing and future live service titles in the creation and refinement of live content and progression systems. As a Senior Product Manager, collaborating closely with your counterparts on the game leadership team, you will work to define, prioritize, and set performance goals for studio titles. You will work closely with the titles Lead Designer, Executive Producer and Business Manager to define and prioritize key product performance features to maximize player enjoyment and business impact. -Reporting to the Director of Product Management, you will coordinate with Experience Validation, User Research and Marketing to define and size target audiences for game features. This role will work directly with partner teams to determine product priorities in line with target audiences. A key area of success for this role is to comprehend what motivates and drives players, and use this knowledge to enhance live content and progression systems. This will boost player engagement KPIs and help achieve product performance goals. Roles at our studio are flexible, and you can work from home up to two days a week (Thursday and Friday) in this role. -Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. -In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively -impact -our culture every day.Required/Minimum Qualifications:Bachelor's Degree AND 5+ years experience in product/service/project/program management or software development,OR equivalent experience. -4+ years -live free-to-play/games as a service title operations experience, working on progression and player economy management to deliver new or improve existing game features to drive increase acquisition, retention and revenue performance. - -Other Requirements: Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include, but are not limited to, the following specialized security screenings: Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.Additional or Preferred qualifications: - Fluent with analyzing acquisition, engagement, and revenue performance data and producing actionable insights. -Proficient analytical skills, with the ability to distill informal game or business requirements into problem definitions, dealing with ambiguity and competing objectives. -Experienced in Agile methodologies, be able to create and help maintain a backlog of work. -Proficient in directly querying data, experience with Microsoft Data Explorer a plus. -Experience with UGC system and product performance design preferred. -Utilize communication and presentations skill to tell a story with data, influence stakeholders to order to drive feature improvement. -Product Management IC4 - The typical base pay range for this role across the U.S. is USD $112,000 - $218,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $145,800 - $238,600 per year.Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: Microsoft will accept applications for the role until May 20, 2024. Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. - We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request -via the Accommodation request form.Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.#gamingjobs #halo -Define the strategy and performancegoals for player progression as well as live content products for 343 Industries titles -Guide the player experience vision for progression and live content systems -Represent the player's perspective, balancing meeting performance goals and maintaining a good player experience -Collaborate with Design and Insights teams to execute strategies that drive performance alongside acquisition, engagement, revenue and player satisfaction -Work with partner teams to prioritize product features for live and in-development titles that will maximize performance and player enjoyment - -Work with Design, Production and Business teams to set performance goals for products and measure impact to product performance throughout the product lifecycle -Evangelize analysis results to key stakeholders to positively impact player and business outcomes -Collaborate with analysts to build necessary data sets, segmentation, and analyses to craft data stories and influence decisions across the studioOtherEmbody our -Culture -and -ValuesEmployment typeFull-TimeWork siteUp to 50% work from homeRole typeIndividual ContributorDisciplineProduct ManagementProfessionProduct Management
Company:
Microsoft
May 7 on TopUSAJobs
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